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Click above for the Anima RPG!
 
Based on traditional Anime Cartoons and Manga Comic books, Anima merges Western forms of combat and magic with the many visually impressive settings of the Japanese animation genre. This series of games from Cipher Studios follows a varity of playing options. From Roleplaying in the traditional sense to Card games and Miniature based tabletop skirmishes.
 

Anima: Tactics is a skirmish miniature wargame set within the fantasy world of Gaia, created for the Anima: Beyond Fantasy role playing. Anima: Tactics is a fusion of East meets West with Japanese video game stylings combined with Medieval arms and magic. Anima: Tactics is a no-holds barred skirmish combat game that pits heroic characters against each other in the eternal struggle between the forces of Light and Dark. In this gritty battle, alliances shift and change, and many heroes will struggle with their own souls to decide which side of the line they stand on.
  • Conquer your foe by utilizing your characters special powers in devastating combos. Get into the game with a Light or Dark starter game that includes 2 characters, rules, dice, character and asset cards, action counters and more.
  • Increase your force and tactical flexibility with heroic character blisters from the light, Dark, or Neutral factions.
  • Each Blister pack contains a highly detailed metal miniature, a character card, advantage card, and all the action counters and spell counters you need.
LIGHT FACTION
 
The forces of light are struggling to maintain control over a shattered world. Magic is retaking Gaia. The Empire is decimated, and the forces still aligned to the Light must struggle against the Darkness to claim the Lost Loggia, the wisdom of forgotten ages.
DARK FACTION
 
The forces of light corrupt and decimate the world. With the Empire weakened forces that have slept unknown for aeons awaken to spawn havok upon Gaia. A battle rages to find the Lost Loggia, for with the wisdom within, the forces of Darkness could plunge Gaia into eternal darkness.
NEUTRAL FACTION
 
Some forces carenot for the alliegence of the factions. Some fight for money, some for fame, And some for more nefarious reasons. These neutral parties will fight for any and all if personal gain is at stake. The mechanizations of Wissenschaft saunter to battle under the banners of both Light and Dark as many seek the wisdom within the Lost Loggia.
AZUR ALLIANCE
 
In times past it was part of the Empire, but now the alliance has become Empire's greatest opposition. Like Abel, it's agents pursue the knowledge of Lost Loggia, from which they hope to obtain enough power to change the world according to their will.
CHURCH
 
The church keeps the Faith in Gaia. It's task is to tirelessly hunt down the supernatural forces that threaten the world. The Church's members are devout believers, willing to sacrifice whatever is necessary to fulfil their sacred mission.
EMPIRE
 
TheSacred Holy Empire of Abel has been the mightiest power in Gaia for seven centuries. After the previous Emperor's death and the rise to the throne of the child empress Elisabetta, Abel is grouping it's depleted forces in order to regain it's supremecy.
SAMAEL
 
The last heirs of Gaia's supernatural creatures, who stayed hidden from the eyes of mankind during more than seven centuries. Now their leaders' the mysterious Fallen Angels, have begun to activate their agents, preparing them to change the world to their own designs.
WISSENSCHAFT
 
The obscure organisation created by the enigmatic prince Lucanor is a shadow that extends through the entire world with the aim of furthering it's master's mysterious designs. Thanks to it's tremendous techno-magical advances, it's agents possess implants and improvements that give them incredible abilities.